I

Three ways in.
Whether you need an edit, someone to lead, or advice on how to improve. There's a way we can work together on your next project.
Edit
Commercials, music, and social. Sharp cuts, fast turnarounds, and the codec literacy to deliver to any platform without a re-export war. Where most of my last fourteen years have lived.
- Commercials · 300+ broadcast spots
- Music videos & campaign rollouts
- Live events & social media
Lead
Technical direction for productions that need someone who can hold the edit bay and the whiteboard at the same time. Post supervision, workflow architecture, and the oversight that keeps a 14-person team from burning a week of render time on the wrong version.
- Technical direction · campaign-level
- Edit supervision & team leadership
- Post-production workflow consulting
Build
The lab. Unreal Engine pipelines, custom Premiere plugins, AI-assisted tools, and the project-management glue that keeps a post team from drowning in versioning. Built for editors, by an editor.
- Premiere & Unreal plugins
- Automation & tools
- Pipeline process & deliverables
My Best
Frames.
Editing has taken me around the world. Below is some of my favorite work, though the next project is always the one I'm most excited about.
Tools for Video Production
Plugins, Scripts, and project-management glue I keep building because nobody else will. Simplifying the boring work is a job well done.
Scrub
Premiere Pro ships with the tools. Scrub adds the muscle memory. Four of the most common post tasks consolidated into one panel: batch file renaming, sequence conforming, deliverable presets, and timeline cleanup. Less hunting through menus, more time cutting.
Prevu
Storyboarding in Unreal shouldn't feel like archaeology. Prevu speeds up the entire pre-production flow: rough animation blocking, camera layout, and sequence generation from a single panel. What used to take a day takes a morning.
Gaffer
Unreal's scene management holds up fine until you have 200 actors and need the one light that's causing the flicker. Gaffer brings bulk editing, custom groupings, and searchable actor organization to the viewport. Stop hunting, start working.
Continuity
The Sequencer is powerful. It's just not an NLE. Continuity adds the features editors expect: round-trip export and import to your NLE of choice, timeline shortcuts, quality-of-life additions, and simplified render settings that don't require a manual.
Lab NotesLearning.
I'm spending my time in Unreal Engine. Not as a hobby, but pushing towards the next frontier of virtual production and real time projects. Follow along the journey, or start one with me.
Notes from the cutting room.
Field notes on the entire production process, toolmaking, and where AI helps or wastes your money. Taking everything I've learned, and putting it in one place.
A book for anyone who makes creative decisions.
Field notes from pre-production to post production, collaboration, pipelines, toolmaking, and where AI helps or wastes your money.
Credentials
Fourteen years of evidence. The rest is on the reel.
Brands & Talent
- Skechers
- Madonna
- Roc Nation
- Snoop Dogg
- Red Bull
- Doja Cat
- Blizzard / Activision
- Jaden Smith
- Joel Embiid
- Coachella
- Sofia Vergara
- Julius Randle
- Westbrook
- August Alsina
- Harry Kane
- Tony Romo
- Terance Mann
- Jamie Redknapp
- Anna Akana
- Mike Diva
- Martha Stewart
- Ringo Starr
- G-Star RAW
- Howie Mandel
- Howie Long
Delivery
- Broadcast
- Theatrical
- Live Events
- Digital
- Social Platforms
Stack
- Adobe Premiere
- After Effects
- Media Encoder
- Unreal Engine 5
- DaVinci Resolve